Game Design Academy

How It Works

The GDA Curriculum

A hands-on journey from blank canvas to published game.

Program Overview

The Game Design Academy curriculum guides students through the complete game development process โ€” from the very first sketch of a character to a published, playable game. Students work as a team, each contributing their own creative piece to a shared project.

Every session builds on the last. By the end of the program, each team has a real, finished game that friends and family can play online โ€” right here on GDA Games.

The 5 Phases of Game Design

1

Phase 1

๐ŸŽจ Concept Art

Students start by imagining and drawing the visual world of their game. What does the hero look like? The villain? The environment? Concept art sets the visual direction for everything that follows.

2

Phase 2

๐Ÿง Character Design

Students design heroes, villains, enemies, and side characters โ€” thinking about personality, powers, story, and visual style. Characters are drawn with detail and brought to life with animation.

3

Phase 3

๐Ÿ“– Game Story

Every great game has a world and a reason to play. Students create the story, setting, conflict, and adventure behind their game โ€” giving players a reason to care about winning.

4

Phase 4

๐Ÿ—บ๏ธ Level Design

Students design the world their game takes place in โ€” placing platforms, enemies, rewards, and obstacles to create levels that are fun and challenging to play through.

5

Phase 5

๐ŸŽฎ Game Maker

Everything comes together. The team assembles all their assets into a complete, playable game โ€” then publishes it to the GDA Games Portal for the world to play.

What Students Learn

Creative thinking
Digital art
Character design
Animation
Storytelling
Level design
Teamwork
Problem solving
Digital tools
Presentation skills
Iteration & feedback
Game mechanics

See the results of this curriculum in action.

๐ŸŽฎ Play Student Games

Interested in bringing GDA to your school? Visit gamedesignacademy.com โ†’